^a${value} Second(s) Recharge | 8
|
${value} Energy Cost | 25 28 31 34 37 40 43 46 49 52 55 58
|
Launches ${value} Projectile(s) | 1
|
${value} Piercing Damage | min: [27.83025, 44.5284, 61.22655, 77.9247, 94.62285, 108.538, 121.0, 136.0, 150.0, 165.0, 181.0, 198.0]
|
${value} Vitality Damage | min: [27.83025, 44.5284, 61.22655, 77.9247, 94.62285, 108.538, 121.0, 136.0, 150.0, 165.0, 181.0, 198.0]
|
+${value}% Movement Speed | 500
|
+${value}% Physical Damage | 10 20 30 40 50 60 70 80 90 100 110 120
|
+${value}% Pierce Damage | 10 20 30 40 50 60 70 80 90 100 110 120
|
MaxLevel | 8
|
UltimateLevel | 12
|